ID | Name | Chance |
|---|---|---|
| 188054482 | 100% | |
| 188055600 | 6.0% | |
| 188054074 | 6.0% | |
| 188054074 | 6.0% |
[%e1.StatUp.StatName] is increased by [%e1.StatUp.Value] points for [%e1.StatUp.RemainTime]. Can not be used if the physical critical hit probability has already been increased using a scroll.\nEffect also lasts after death.
ID | Name | Chance |
|---|---|---|
| 188054482 | 100% | |
| 188055600 | 6.0% | |
| 188054074 | 6.0% | |
| 188054074 | 6.0% |
ID | Name | Level | Count |
|---|---|---|---|
| 80325 | 10 | x10 | |
| 80327 | 10 | x10 |